![]() Tuning is done by semitones, default tuning with the keytracking disabled is a low F note, since F is the most common root note in EDM/electronic music. Keytracking can now be toggled on or off via the remote control page "Master 2", with keytracking disabled you can tune the kick via the tuning macro (in the master section). I've also labeled things inside the Grid patch and put in some comments with advice on how to tweak it to your hearts content. I've set up a couple pages of remote controls for quick tweaking. Stop wasting your money/Splice Credits on kick samples, this patch makes kick design easy. additionally there's a keytrack option for manual seed selection mode, so you could choose seed based on noteĪ versatile kick generator by Monsoon Soul. 4.0 and up required, virtual midi driver as well to send CC's and then reuse in controller script.Ĭompared to previous version I've removed accidentally left over note filter which caused input trigs to not pass above C#1 notes, as well as removed remote controls in favour to just Macro modulators in order to avoid feedback loops when device itself is becoming target for randomization. There are few modes for triggering new random values from note input as well as manual seed selection. There's a number of ways to drop a seed value apart from manual selection.ĬC randomizer tailored for Generic Knobs controller script, which randomises remote control values in currently selected device. ![]() You can dynamically create new sounds and corresponding effects and get back to certain states as any seed value is it's own 'preset'. Set size also affects seed results, it's like accessing different banks of presets ranging from size of 1 preset to 4590. ![]() I've been listening to it for 3 days now and haven’t had enough, but ymmv.Ĭhange seed value to anything between 0-100% (including decimals) to generate a new set of CC values. It’s really amenable to all kinds of FX (tape delays, granular, noises, wobbles, and totally try it with a ring mod.). It's a total space-out, sometimes reminds me of Beaubourg by Vangelis, which I've always loved. (My choices: AudioThing OuterSpace, Valhalla Vintage Verb) (There's a macro button to quantize by semitones, helpful if you want to send notes out to another synth).ĭo replace the stock FX with your favorite delays and reverbs. Pitch is random, too, and not quantized in any manner, because hey, space music □ I like it this way, but adjust to taste. Fully generative, takes the basic Krell idea (an envelope that retriggers itself), and wanders off into deep space. Do replace the stock FX with your favorite delays and reverbs.Ī "Krel"l patch for the grid: couldn’t find a proper implementation, so I tried making my own. if you want to send notes out to another synth). Almost entirely random, and by default not even quantized to pitch (there's a macro button for that, esp. It implements the basic Krell idea: an envelope that retriggers itself, and then wanders off into deep space. I did not add the high-pass filter section of the oscillator, and added subtle saturation (simulating driving the voltage followers) as well as chorus in the FX section.Ī fully generative patch for the grid. ![]() The result is that the triangle wave shape inherits the square pulse within it, and sounds rather unique, and the sine wave, while sounding like one, has overtones and also inherits the square pulse, making it harsher than a pure tone would. Following, I've implemented the sawtooth core of the CS-80 with the added pulse to cover up the rising edge of the sawtooth generator, and then the triangle and sine waves with waveshaping. The other waveforms are shaped from this sawtooth core as they would in the oscillator circuitry, going saw -> triangle -> sine.Īs a result, the saw has extra harmonics, the triangle sounds just extra square-y, and the sine wave has lots of additional harmonics while still sounding like a sine wave.Ī recreation of the oscillator present in the CS-80. A recreation of the CS-80's "peculiar" oscillator section, which consists of a sawtooth core as well as an added pulse train to cover the rising edge section the sawtooth.
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